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2010-10-28

Poser mddPack

 

The Poser mddPack was developed with Poser 6 and 7 on windowsXP.

 

The mddPack is not compatible with the Mac


The mddPack costs £20 UK pounds, roughly $39  US  dollars  or  25.5  EUR

 


TRY THE DEMO HERE


Installation Instructions


Buy Here 



Update 28/Oct/10

Started a YouTube channel - vuescriptsdotcom

There is a bug in Blender 2.54 about z_transparency which stops objects/materials being loaded.
There is a fix available but you should get it from the blender foundation, the file is called import_obj.py

There is also an update to the Poser mddPack which fixes an issue when importing into Blender 2.54. Download the update here  If you have both fixes installed you can import multiple figures into blender as one object and have all the materials correct



Update News 02/Sep/08 - This update introduces a prefs file to give better flexibilty to your system.

Current prefs available are

Modo_mtl  - exports the material file the way Modo prefers

multi      - enable selection for exporting multiple figures/props as one file.

objExp    - sets the default state for exporting objects as world (means the object will save in the position it is seen in the viewport)


 

Update News 05/July/08 - now respects visibility with regards to exporting, plus new experimental feature - StrandHair to Poly Hair with mdd


mdd files are files which contain the point position for a mesh on each frame of an animation.
 

They allow you to transfer animation between the various different applications which support mdd files for example Maya, 3dsMax, Lightwave3D, XSI and blender although plugins may be required for some of these apps.

The mdd files work in conjuction with the mesh that they came from.
 

So to transfer an animation from one app to another you would save the mesh and the mdd file and take them both to your target app where you would load the mesh and then apply the mdd file to it and as you scrub the timeline your animation will playback.

 

Lightwave Users please read this


MilDragon The Daz Millenium Dragon Rendered in Lightwave



 What You Get Included with the mddPack 

 

MDD_Export

The mdd export script will allow you to save an animation of a figure or a prop to an mdd file. If you then export your figure or prop you can then transfer both to your target app.

The export script will also save cloth and hair dynamics to an mdd file

 


MDD_Import

You can only apply an mdd file to a prop inside of Poser however if you export a figure and then import that mesh you will have a prop capable of accepting the mdd file.

 

MDD_Clone

If you already have an active mddProp in your scene then this script will clone it and its MDD_Frame keyframes, it will ask how many clones you want.


ReScale Prop

This script is primarily for users who are bringing in an mdd file to Poser and want to use Poser`s cloth dynamics. Since you can scale the import/export of the mdd files to get your mesh in line with Poser`s figure size (the cloth dynamics work best on meshes of the same size as Poser figures) This script will allow you to rescale your cloth object so that it matches the scale of your mdd object.


Object and Material Export

The mddPack object exporter ensure that objects exported this way will work correctly with the mdd files.

The automatic material exporter includes an option to export the images files of the material to a "localimages" folder. This makes taking your objects, materials and mdd files into another app much easier.


Strand Hair Exporter

If your target app supports 2point poly chains for use as a hair renderer you can export Posers Strand Hair.

Lightwave users might find this free script handy



MorphBlend

There  will be a tutorial on this available soon