2009-01-09 This script will generate a pfx file from an objects vertices as it moves through the scene.

The mesh will be analysed within the RenderGlobals frame settings.


Its an Lscript so dont be giving it a 50000 point mesh over 200 frames unless you are going on holiday or something.

If you use a weight map to set the scale of the particles it must include every point in the mesh


size 1.6 KB , 1480 downloads